SF/08 · Seed 4
Chladni Sand
Sand gathers on the still lines of a vibrating plate.
Standing-wave modes of a square plate are crossfaded; grains settle where the displacement vanishes and scatter while the mode changes. The seed sets the sequence of modes.
Palette · Steel / bone
Interaction · Pointer chooses the bowing overtone · press to strike the plate
Runtime · WebGL2 / fragment shader
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GLSL ES 3.00
Export a loop
Keys outside the editor: F fullscreen · Space play or pause · R reseed
The source above is the complete fragment shader. Changes remain in this tab unless you take them to the playground. Download the original GLSL.